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The default used to be your hands

AI made the tools easy. What it can't give you is a vocabulary for what good looks like.

Articles / The default used to be your hands
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If your career is built on a creative skill, you've already asked yourself the question, even if you haven't said it out loud. Will AI save my career, or end it? Let's have the conversation about AI you've been avoiding.

AI can mimic your craft. It can copy the years you spent mastering tools, sharpening your eye, and perfecting your work. Paste in a prompt, and you'll get something close to what you'd get if you made it from scratch, but in a fraction of the time. Close enough for the untrained eye. Close enough for a client who was never going to notice the difference.

Which means your craft is no longer your differentiator.

I know that's not what you want to hear. Honestly, I don't want to say it either. My background is in illustration and design.

Most of us are button-bashing

Prompting is the easiest way to use AI, and everyone does it. An empty box asks you for a sentence, so you give it a sentence, then another one when the first doesn't land.

It's like holding the controller of a video game you've never played, pressing buttons and hoping to get lucky. Most of the time you're disappointed with what comes out.

The unspoken rule is simple. If you put sh!t in, you get sh!t out.

So you go hunting for a better prompt. A magic paragraph someone else wrote, copied and pasted into the box. It works once, on the thing it was written for, and then you're back to guessing.

There's nothing wrong with any of this. It's just the top layer of the tool, and the top layer is where the results are thinnest.

The tools are getting easier, and that's the point

Erika Hall talked about this in her book Conversational Design, before most people noticed the trend. We spent years forcing people to adapt to software, learning complicated menus, memorising shortcuts, and changing how we work because the machine couldn't change for us.

That's now reversing. Software is bending towards the human interface, which is language.

These tools get easier to use every month. Which means knowing how to operate them is no longer something anyone will pay you for. Everything that used to sit behind knowing where things live in a menu is now open to anyone who can explain what they want.

Taste becomes the ultimate transferable skill for discerning what is good design and what is bad design.

The prompt was never the real skill. The real value is knowing what good looks like and being able to articulate your ideas clearly.

I've watched this happen once already

Early in my career, I worked at Time Inc, then one of the biggest media companies in the world. Marie Claire, People, Time, NME, Life and so many more titles. I arrived just as print was giving way to digital.

There was discomfort in the design teams, and now, as I look back, it makes a lot more sense. People said print would never die. They weren't being stupid, they were being human. They had built an entire identity on a set of skills, and someone had turned up to tell them those skills were no longer as valuable.

I kept my job, and then I ended up leading the team. Not for the work I was producing. I was promoted because I was building the processes, directing the creative, and teaching people who'd spent their whole careers in print how to work in a medium they hadn't chosen.

That's the part worth taking from it. The value wasn't in my hands either. It was in being able to explain the new thing to people who were very good at the old one.

Print didn't disappear, it just became the older generation of media. Then came Snapchat, Instagram and YouTube, which changed the skills people needed again. Now we're in another one, and the resistance sounds the same. If you can hear yourself in it, that's the useful signal.

What's new is the crew

The current reality is humans prompt humans.

A film director doesn't hold the camera, adjust the lights or sew the costumes. They describe what they want precisely enough that specialists can build it, and they're judged on nothing else.

You've been doing a version of this your whole career. Briefing a photographer. Handing a build to a developer, telling an illustrator what's wrong with the second round. The skill isn't new to you. It just never had your name on it.

What's new is the crew. A good DOP tells you the shot won't work. A developer pushes back on a spec that contradicts itself. AI does none of that. It builds exactly what you described, including the parts you hadn't thought about, and it does it with complete confidence.

So the direction has to be right before it leaves your mouth.

What I actually do

I don't ask AI to generate things for me and hope it's good.

I build my own templates and frameworks first. Ones that already carry my taste, my standards, the way I code and the way I design. Then I use AI to move faster inside them.

And I check all of it. When the framework is mine, anything off-standard is obvious immediately, because I already defined how it should behave, not just how it should look.

When you've built something, and you use AI to streamline it, the work is still yours. You haven't handed over control. You've kept it and moved quicker.

And it compounds

Every framework I build, I reuse and improve.

The head start I have today is bigger than it was a year ago. A year from now it'll be bigger again, because each cycle feeds the next one.

That's an advantage no one else can copy. It's not based on a tool that will be outdated in a year and a half, or a prompt someone can grab from your feed. It's built on you, on your idea of what good means, and it grows every time you use it.

The default used to be that your hands got you to the picture in your head. Now the words do.

Why this matters now

This shift changes how we teach the next generation of creatives. We shouldn't spend years showing students which buttons to click in Adobe tools. Instead, design education should focus on design and art history, cultural knowledge, semiotics, and critical thinking.

No, AI didn't kill the artist.

It killed the idea that manual skill is the only route to good creative work.

AI is not replacing that. That's using AI to make yourself impossible to replace.

That's my default thinking. I'd like to hear yours.

On this page
  • Most of us are button-bashing
  • The tools are getting easier, and that's the point
  • I've watched this happen once already
  • What's new is the crew
  • What I actually do
  • And it compounds
  • Why this matters now
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